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By Hugo Aguirre
We have long understood that a child’s early social, emotional, and cognitive development is essential to their wellness and capacity for lifetime learning. But there’s still a lot of disagreement on how to employ technology in education for kids younger than 10.
Early childhood education is viewed rigorously and academically by many parents and educators. For instance, curriculum and daily teaching in preschools are often packed with academic instructions that focus intensely on a single ability, like reading, math, or completing textbook problems.
By using technology to support learning experiences from an early age, instructors may embrace a teaching style that fosters young learners’ innate enthusiasm and curiosity to learn and study rather than focusing only on skills development. To support children’s learning via play, some early childhood educators use a play-based learning approach.
Let’s examine what early childhood education should focus on and the resources available to support kids in acquiring a lifetime love of learning.
The Significance of Proper Early-Stage Education
Younger pupils learn more quickly and are receptive to a variety of teaching methods. The synapses in the brain gradually develop as well, forming connections and forming routines that become ingrained via repetition and experience. Little ones are also less prejudiced. This indicates that they are more receptive to fresh knowledge and other points of view.
Children lay the foundation for their future growth throughout these eight years of development. Children also acquire the appropriate study habits and techniques, as well as the eagerness to learn. It is simpler for kids to learn all types of abilities later on if they have these foundations to build upon.
It’s debatable whether or not young children should be given technology tools. While many individuals embrace technology, others question its usefulness when it comes to young children. Nonetheless, youngsters may gain a great deal from sensible digital use. For example, going to a botanical garden may be a highly useful and memorable experience for children learning about insects in the classroom. But, instructors are not able to provide fresh learning opportunities every time they visit a zoo or another off-campus facility. On the other hand, educators are able to regularly and extensively duplicate real-life events with the use of technical tools like simulations, educational films, and other digital materials.
Technology Use in Preschool and Elementary Education
Technology in early education may support a variety of learning activities, bolster children’s natural curiosity, and develop their capacity for independent study.
Teachers may provide students with educational applications, vibrant interactive visuals, and video resources when the subject matter being taught in the classroom is theoretical and abstract. While youngsters are drawn to audio-visual materials and find them simpler to grasp, they may also pursue their own learning path by utilizing apps or online searches.
Preschoolers need to be allowed to experiment, explore, and feel things. Teachers have to concentrate on all-encompassing learning opportunities that strengthen kids’ natural interests. Teachers may utilize technology to practice curriculum while kids are playing, for instance, when they are introduced to numbers, alphabet, and tales for the first time. These kinds of smart speakers provide gamified word-spelling and counting practice. These games encourage learning and may be played continuously.
In order to formalize learning processes, primary school teachers should begin providing structure to children’s investigations and encouraging them to adjust routines. These educational opportunities may speed up a child’s later-life acquisition of new abilities.
Teachers have to set up learning routines and regularly switch them up with fun throughout that period. Technological simulations that enable children to play and actively acquire new abilities, such as intelligent and amiable robots, are highly suited to enhance a child’s learning experience.
It is essential to support children in the social and emotional development of their talents throughout the whole early schooling era. Collaborating in groups with classmates will enhance their capacity for empathy, effective communication, and the ability to handle social situations in the future. By using technology to collaborate in the classroom, children develop flawless social skills: They have to wait their time, watch their peers solve challenges, and instruct their classmates on how to utilize the various tools as they play with computers, apps, and simulations.
Finally, as occupational skills will increasingly centre around technology, kids who grew up with a variety of electronic tools may apply these learning experiences to their future careers.
As a Technology-Based Pedagogy, Project-Based Learning
Project-based learning is a technique that teachers may use to accomplish the objectives of early education. This may be accomplished by setting up many workstations in a classroom so that students can study a subject from different perspectives and by using technology to generate a range of learning opportunities.
Educators might begin by having preschoolers go about the classroom to different areas. Children may switch between a painting area where they can sketch an insect they recognize and a computer corner where they can complete online tests to learn about the many lifestyles, characteristics, and natural habitats of insects.
It is possible to codify certain initiatives in elementary school. Consider the management of water resources. Children may learn how water naturally evaporates and falls as rain in one zone using computer simulations. Children can comprehend the effects of their own water consumption on the ecosystem in the second theme area. They may delve further into the operation of sewage treatment facilities, among other topics, in the third area.
Children may control specific settings and feel the immediate effects of such adjustments using computer simulations found in every area. As they study the water cycle, kids may experiment with temperature changes to see how water turns from liquid to ice and back again.
Every area of project-based learning links several activities, including play, logical thinking, and creative talents. It facilitates children’s comprehension of a difficult idea by combining information from several sources: a talent that, as kids become older, becomes more and more important. Technology makes it easier for students to have these varied, cross-disciplinary experiences and motivates them to study independently and actively.
Last Words
We have the opportunity to consider and seek for new, technology-based learning possibilities in early-stage education as a result of the continuing digitalization.
Rather than avoiding technology altogether, we need to include the appropriate resources at an early age to facilitate the implementation of educational strategies more effectively and provide the greatest possible upbringing for children.
TBox’s director of development and education is Hugo Aguirre. By providing students with engaging, dynamic, and integrated learning opportunities, TBox assists and counsels educational establishments.
Credit: Allschoolabs, eLearningInside